Storm King's Thunder
The Lords’ Alliance is a coalition of rulers from cities and towns across Faerûn (primarily in the North), who collectively agree that some solidarity is needed to keep evil at bay. The rulers of Waterdeep, Silverymoon, Neverwinter, and other free cities in the region dominate the Alliance, and every lord in the Alliance works for the fate and fortune of his or her own settlement above all others. The agents of the Alliance include sophisticated bards, zealous paladins, talented mages, and grizzled warriors. They are chosen primarily for their loyalty, and are trained in observation, stealth, innuendo, and combat. Backed by the wealthy and the privileged, they carry quality equipment (often disguised to appear common), and spellcasters tend to have a large number of scrolls with communication spells.
To seek out and destroy threats to their homelands, agents of the Lords’ Alliance must be highly trained at what they do. Few can compare to their skills in the field. They fight for the glory and the security of their people and for the lords who rule over them, and they do so with pride. However, the Lords’ Alliance can only survive if its members “play nice” with one another, which requires a certain measure of diplomacy. Rogue agents within the Lords’ Alliance are rare, but defections have been known to occur.
- If civilization is to survive, all must unite against the dark forces that threaten it.
- Glory comes from protecting one’s home and honoring its leaders.
- The best defense is a strong offense.
The Lord's Alliance has a colorful history in protecting the Sword Coast. During the Elemental Crisis, Ulfric of Neverwinter was discovered trapped prisoner in the lower chambers. After being freed, he joined the party, and with them, destroyed the Elemental Evils and helped trap Yan-ci-bin in his tomb.
Over the next hundred year, the Lord's Alliance was pressured by Ulfric to assist with the liberation of Gauntlegyrm, leading to the first drow war, leading to the freeing of the dwarf stronghold at the cost of a higher slave's retaliation by the clans of Mezzobarazan
Such policy led to a more nervous approach towards politics of the sword-coast, straining the Lord's Alliance to a more internal look at workings. Ulfric was sent east, and the new order was slow to adjust to the changing tides of the land. Thus, when the Rage of Demons began, the Lord's Alliance was slow to adapt to the news, and only did when the Heroes of the Darkness were able to convince them to assist in the cause.
The Heroes of the Darkness led the coalition of armies into the Underdark, and the troop s of the Lord's Alliance proved themselves in the conflicts leading up to the Wedding of Zuggtamoy. Yet, what is more important is what was discovered in the after-math of the battle.
In Zuggtamoy's lair, the heroes discovered a Deck of Many Things and one here, Orsick, drew several cards that had led to the Five Second Wars, and solidified Orsick as a prominent ruler of Waterdeep and the lands surrounding it. Along with that, another hero, Varin Vale, drew another card, which bannered him as the lord of Neverwinter.
After the Rage of Demon, and the destruction of Pelor, Orsick and Varin returned to the surface as two of the most powerful men of the sword-coast, and wielders of the two most powerful cites of the Lord Alliance. Using their influence, they began reconstruction, and expansion, lifting the policies previously implemented.
During the Barovian Incursion, Varin Vale disappeared attempting to discover the source and deal with it, as Orsick attempted to calm the states and prevent rebellions.
After the Communist Party of Faerun emerged as a power within the Sword Coast, the Lord's Alliance allied with the Harpers to destroy the incursion from Barovia. This led to the War of the Stag and Eagle where Karl Squaks and Orsick made battle. The war exhausted both parties, and with the rise of The Shroud Society, the three parties set aside their differences, and assisted in fighting the Barovian threat.
The fighting that erupted weakened both factions and allowed for another member of the Usurpers, Parrin, to reclaim his home-land near the village of Thunder-tree. The state is now a minor province within the Lord's Alliance, even amongst dismay from the Vale Family.
Several hundred years after the war, the Lord's Alliance and Communist Party of Faerun have a mutual respect for one another. Though not officially allies, the two often work in joint special operations, the Lord's Alliance providing their elite Shock Troopers of the West, and the Communist Party of Faerun providing their [[Way of the Proletariat Monks]]
The Lord's Alliance maintains a mutual alliance with the Order of the Gauntlet; however, many of the lords and cities feel that self governance and guardianship should be help without the assistance of the Order of the Gauntlet. This has strained in recent years, specifically in the Far North, where the Vale Family has tightened control of faith within Neverwinter's Territory. This relationship spans to all faith factions of Faerun.
The Lord's Alliance has disconnected itself from the Harpers, decrying the current methods in over-throwing the Moon-sea kingdoms with the aid of the Communist Party. This disconnect, although not openly hostile, has made the two factions wary of the others presence.
The Emerald Enclave and Lords Alliance has severed ties, and refuse to work with one another. Disputes in the frontier has made the interest of both factions completely seperate.
Surprisingly, in recent years, an uneasy truce between the communist party of Faerun. Although diplomatically, the channels have, and will certainly be shut for years to come. In the field however, members of the Order of the Gauntlet and the Communist Party are seen coordinating giant slaying operations, and will remain the policy until such a threat no longer exist.
Similar to the Zhentarim, the Lords Alliance has not kept in contact with the Shroud Society. However, with the threats that such a faction proves, open hostility, and a proxy war between the two is currently under-way.
The Vale Family, and the Northern Lords Alliance of the Sword Coast however, seem to be changing the dynamic, with reports that the Vale Family seeks an uneasy alliance with the Shroud Society.